Set sail to Venaris!

Malor posted Jan 18, 19

The Kingdom of Arendor is not what it once was. Centuries without a strong centralized government has created chaos amongst the nobility. Ambitious lords and ladies compete and undermine one another for wealth and power. The situation only worsened after the gods became silent. In the 45 years since then, the Church of the Nine lost nearly all of its power. As the last source of stability withered, Arendor faced some of the most turbulent times in its history. 

A decade ago, a mysterious island appeared on a major trading route between Nordur, Arendor, and the East - and messengers arrived at every major city in Selandor carrying letters that read as follows;

A few weeks after, trade ships from Venaris arrived at several major ports with their coffers filled to the brim with gold and gems. The Venari merchants traded their wealth and filled their ships with resources until they could carry no more. As a result, rumors spread and soon the Venari fleet gained a moniker as “The Golden Fleet”. 

Quickly, Venaris itself became a center for trade and one of the most important ports on the wealthiest trade route in Selandor. Despite the high traffic, little was known about Venaris beyond it’s Port town. Countless spies were sent find out more about the island, but few ever returned, and those that did came back with no results. 

However, a few months ago a spy serving Duke Darien Ashwarden discovered a gold and diamond mine hidden in the island. Seizing the opportunity, the Duke sent a small colony to settle on the island. However, the colony was immediately destroyed by the Queen’s men. The message from the Queen was clear “Do not test me.” However, rather than heed the warning, Duke Ashwarden readied himself for war and sent a message to every major city in the known world. 

Nick Yes, come give it another go :) It is going to be awesome and now is the perfect time to come back and rise to glory on ...
Bryter Haven't played LiF:YO since I died as Duke Rollo in Rouen back in the Nelumbra days. I've been thinking about ...

RPCLIF 2.0 is coming!

Lulu posted Jan 17, 19

We’re launching the 19th of January at 8 PM UTC. This is not just another new iteration on RPCLIF, but a setting stone for a server standard we all want to see carried over into the future of this community. With that in mind our entire website and content will be going through a fluent overhaul over the next month - so please be patient with us in regards to sharing information! We will make sure you’re notified when the information is up on the website. However, we will share some spoilers right here! To those of you more eager to learn about the upcoming iteration, go read our iteration introduction!

There are made both changes to our war system, custom faction system and economy, for example every player tha joins after the launch on the 19th of January will recieve 50 silver coins to start out with. This is bound to your account, and not character. Besides this we are reintroducing the Nobility Title System, and we are adding two entirely new concepts, one of them being the Bounty & Trial system.

But what we’re super eager to launch is the Central City Concept.

This means that every unguilded player may choose to spend their coins on purchasing a lot within the Central City. The City is heavily dependent on the players that inhabit it. As these will ultimately be shaping the city environment together, both through their own plots of land, but also the roleplay within and design of the city itself. 

What are the Pros & Cons to living in the City?

  • You are not allowed to be part of, or lead a Guild (this in a strictly game-mechanical fashion).
  • You can not claim nobility Titles - this requires a Guild & Guild Claim.
  • You can not declare Wars - this requires a Guild.
  • You may create a Custom Player Faction, as long as the prerequisites are followed.
  • A plot of land in the City may house max. 3 characters.
  • A plot of land costs 50 Silver Coins to obtain - but requires no monument upkeep.
  • When living in the City, you may be requested to help build it.
  • You are never far from roleplay with others, both the peaceful and troublesome!
  • There is no KoS in the City Zone, but every individual plot of land will have an equal raid timer to those of entire Guild Claims.

You can sign up now to reserve a plot of land in Rivera already! We all hope to see you join us this saturday for a brand new adventure!

The Sands of Time

Nick posted Jan 7, 19

Danesh may be over, however, the story which was shaped in the sands of that great desert still continues and some of which will play roles in the stories to come!

Danesh, even after our departure was left kicking and went on to play a major important role for House Ashwarden. A center of commerce, a vital hub for relations between two great powers. There is a reason House Ashwarden fought so hard to establish that port...

Read more at The Final Days of Danesh Forums Post !