Time to set sail....

Lulu posted Oct 10, 18

As the Gods fell deadly silent, the actions of the adventurous few suddenly affected at a far greater span than first anticipated. The old ancient Temple of Wyrmrokk stood completely deserted and barren - nothing but an empty remnant of a once glorious era. In the meanwhile rumours spread like wildfire - a gigantic and misty figure had been unleashed from the depth of the volcano mountain, only to be known as The All-Father. Who was this ancient being? Was he somehow part in the silence of the Gods?

The tremblings and malicious smoke of the awakened volcano made many of the settlers fear for their lives, and they fled the island in disbelief of what was happening around them. Whole towns were left barren on a days notice, people hurrying off the island with tremendous speed -  some even desperate enough to sell all their belongings in exchange for a simple return ticket to safer lands.



Not all have abandoned hope in locating the Ancient Relic, even with the Amulet of Terras being lost in the Volcano. Voelva, the Priestess, has with new evidence set her search towards even more distant and unexplored lands in the far south-eastern seas - a completely unchartered part of the world. With support of the Holy Church of the Divine Nine and Arendor itself, she has gathered the support and means to lead both new, as old adventurers, and templars to this place - but of course people of all sorts has followed in the expeditions wake.

So now comes the question - who are you in this grand scheme? Are you here to investigate the silence of our beloved Gods on behalf of the Church & Voelva? Or perhaps the advertisement in Arendor, of unexplored lands has caught your interest? Or are you a simple native bystander within this dry and exotic landscape? Only time will tell, but join us in this Quest towards the formerly unknown, mysterious, and exotic southern land, now called Danesh.




Iteration Launch Saturday the 13th of October at 18:00 UTC. 

It will not only bring a clean and fresh map for everyone to start on - but you will also be able to notice a change in our core features. Here's a few spoilers.

Dependant on your character's background - our Discord will feature several Roleplay Text Channels, where players can get to know each other during their long sail here, or their travels in this dry and exotic land. These will only be available until 1 week after the Launch.

The Guild Title System will be replaced with a Customizeable Player Faction System.

Coins will be re-implemented as a simple resource for trade - "Market Days" will continue, but will be held in new locations each week, and will host more random trader events. You will also be meeting a revamped War System, amongst other changes!

Stay tuned on our Discord to get more announcements regarding the following iteration - and the new fun things that's coming to RPCLiF!