The rules of RPCLiF are made to reflect the spirit of roleplay. All actions taken while playing on RPCLiF should be to move storylines forward, preserve immersion, and maintain a respectful community.
To report rule violations or discuss warnings and bans, submit a ticket here. Rule clarifications and suggestions will only be responded to and/or considered if submitted on the proper forum, here. GM rulings are final.
It is important that you register on the website, and as a minimum have your character name attached to your account, if not as the account name itself. Anyone who is non-contactable on the website in regards to tickets, will get temporarily banned, until they contact an Admin/GM through a PM and/or Discord.
GMs are not allowed to be involved in the rulings that are in any way related to their RPCLiF player character. GMs will not spawn items, replace skill points, or modify alignment for anything other than quests and events. If GM abuse is suspected, private message any admin through www.rpclif.net or Discord.
Sometimes the need arises for two or more claims to start a large scale war between each other. RPCLiF has made its own war rules/guidelines and we hope that those who want to make a war, follow these rules as best as they can.
A large scale war will need to be announced by one party on the website of RPCLiF as a forum thread. Before the thread is being posted, the maker of the thread should send in a war ticket first. When a GM rules that the demands are reasonable, then he can proceed with his thread. The thread should contain the following:
-a. An official looking document that is named as a war declaration, made by the claim owner.
-b. It should state why the war has been made.
-c. It should state what the demands are for a possible agreement. These demands should be reasonable and cleared with the GMs prior to making this thread on the forum.
-d. Lastly it should contain all the vassals, claims or parties that stand behind the maker of the war declaration post. Additional claims or parties can be added as a post underneath it by those claim owners. it is not allowed to start a discussion or anything along the lines in this thread.
The opposing party will need to make a separate post in which they either accept the war declaration or accept the demands that are made. The same rules summed up above count for this thread as well. Not reacting within a reasonable period of time will result in a war nonetheless.
Whenever the demands have been accepted, then a war shall not commence and another war declaration cannot be made by the same group (or somewhat the same group) against the same group (or somewhat the same group) for a period of 14 days (irl).
Whenever the war declaration itself has been accepted, then the war rules will go in effect.
Whenever the procedure above has been successfully fulfilled and the war declaration itself has been accepted, then the following rules will go in effect.
The large scale war will endure for an unknown amount of days until the procedure mentioned in "END OF WAR" has been met.
The war rules are based on a point system and the party with the most points will win the war.
For this point system, each party will need to make a roster of all the names who want to be involved within the war. This roster will need to be forwarded to the GM group.
During this war, everyone on this roster is eligible for KOS, overwriting the rules stated in the combat rules regarding KoSing.
Each party (as in one side of the war) will be able to elect a leader who is worth 5 points, two officers who are worth 3 points each and an unlimited amount of warriors who are worth 1 point each. Leaders and officers will earn double the amount of points whenever they make a kill on these people.
Only the people on the rosters can acquire points. Once a kill has been made, then an OOC ticket should be made containing a screenshot of the tombstone. The option that should be selected when making this ticket should be "Confirmed war kill".
END OF WAR
A war will be ended by a set field battle by the GM group.
The date for this field battle will be selected by the GMs, which is most likely on a weekend.
For this battle, new rosters need to be made and submitted to the GM group again.
This time the limit on the roster will be 20 players on each side if it is a two sided war. Whenever there are more than 2 sides in a war, then this limit will be lowered until the player amount sums up to around 40 players.
Each party (as in one side of the war) will be able to elect a leader who is worth 10 points, two officers who are worth 6 points each and an unlimited amount of warriors who are worth 2 point each. Leaders and officers will earn double the amount of points whenever they make a kill on these people.
The field battle place on a GM made claim, which possibly includes small structures.
Whenever someone dies or surrenders in this field battle, then the should get off the claim and not wear any armor, weapons or tabards or at least showing that they aren’t part of the field battle anymore.
Re entering the field battle after having died or surrendered will be punished with a kick or temporary ban.
ACCEPTANCE OF DEMANDS AFTER THE WAR
When the announcing party has won the war, then he can enforce his reasonable demands that were made in the thread on the forums. The reasonable demands have been cleared with the GMs and the opposing party is obliged to meet these demands.
When the opposing party has won the war, then he can enforce the demands that the announcing party made upon the announcing party himself. The reasonable demands have been cleared with the GMs and the announcing party is obliged to meet these demands. If these demands cannot be applied upon the announcing party, then a similar reasonable demand is allowed to be made which also needs to be cleared with GMs first.
Not meeting the enforced demands is not in the spirit of roleplay and therefore a temporary ban can be placed whenever the party that has to meet the demands does not meet them within a reasonable period of time.